Abstract
The Parental Attitudes Toward Advergames (Negative) Scale (ATAG-N) is a specialized psychometric instrument developed to assess the concerns, skepticism, and critical evaluations that parents hold regarding advergames—interactive, brand-sponsored digital games designed to entertain children while embedding promotional messages. Published by Nathaniel J. Evans, Les Carlson, and Mariea Grubbs Hoy in the Journal of Advertising (2013), the instrument operationalizes parental awareness of commercial persuasion, perceived exploitation of developmental vulnerabilities, generation of parent-child conflict, and the induction of artificial consumption desires. The scale comprises six items evaluated along a standard 5-point Likert response format ranging from 1 (Strongly Disagree) to 5 (Strongly Agree). Psychometrically, the ATAG-N demonstrates a robust unidimensional factor structure with high internal consistency (Cronbach’s α ≥ .88 across empirical trials) and strong construct, convergent, and predictive validity. Validated on a geographically diverse sample of 214 parents of children aged 7 to 11 in the United States, the scale distinguishes between differing parental mediation orientations and consumer socialization patterns across Baumrind’s parenting typologies. As digital marketing environments evolve toward increasingly immersive and covert configurations—blurring the boundary between commercial promotion and digital play—the ATAG-N provides researchers, developmental psychologists, and public policy analysts with a reliable, empirically grounded measurement tool for examining parental surveillance, protective behavioral intentions, and the ongoing socio-cognitive impacts of digital food and product marketing targeted at youth.
Keywords
advergames, parental attitudes, digital marketing, persuasion knowledge model, consumer socialization, advertising literacy, parenting styles, commercial exploitation, child-directed advertising, psychometrics
Authors
The scale was developed and validated by a team of leading scholars specializing in advertising, marketing ethics, and child socialization:
- Nathaniel J. Evans, Ph.D. — Associate Professor of Advertising at the University of Georgia, Grady College of Journalism and Mass Communication. His research focuses on native advertising, digital commercial practices, advergames, and children’s cognitive processing of covert marketing techniques.
- Les Carlson, Ph.D. — Professor Emeritus of Marketing at the University of Nebraska-Lincoln. A pioneer in consumer socialization, Carlson has published foundational research on family communication patterns, parental mediation of commercial television, and environmental marketing.
- Mariea Grubbs Hoy, Ph.D. — Professor and DeForrest Jackson Professor of Advertising at the University of Tennessee, Knoxville. Her scholarly agenda encompasses deceptive advertising, privacy disclosures, consumer vulnerability, and public policy concerning children’s exposure to interactive marketing.
Purpose
The primary purpose of the Parental Attitudes Toward Advergames (Negative) Scale (ATAG-N) is to systematically quantify parents’ negative perceptions, ethical misgivings, and behavioral apprehensions concerning brand-embedded interactive gaming environments. During the late 2000s and early 2010s, corporate marketing strategies underwent a pronounced structural migration from traditional, interruptive broadcast commercials (e.g., Saturday morning television advertisements) to immersive, interactive, and covert digital formats. Advergames integrate brand iconography, product consumption mechanics, and corporate mascots directly into rewarding gameplay loops, effectively circumventing the natural cognitive defenses that young consumers traditionally deploy when confronting conventional advertising breaks.
From an applied developmental and clinical perspective, parental attitudes represent the primary psychosocial filter governing children’s digital media diet, screen time allocation, and exposure to commercial persuasion. Parents act as crucial consumer socialization agents and digital gatekeepers. Measuring their attitudes toward covert marketing practices allows researchers to address critical questions across several domains:
- Parental Mediation Strategy Prediction: The scale enables researchers to assess how negative cognitive appraisals translate into specific parental mediation techniques, including restrictive mediation (e.g., banning certain games or enforcing screen-time limits), active mediation (e.g., co-playing, explaining commercial intent, and deconstructing marketing tactics), and technological mediation (e.g., installing ad-blockers or setting strict browser privacy controls).
- Consumer Socialization Dynamics: The instrument facilitates the empirical investigation of how family communication patterns (concept-oriented versus socio-oriented communication) and broad parenting typologies shape a child’s acquisition of critical advertising literacy and financial literacy.
- Public Policy and Regulatory Evaluation: Regulatory bodies such as the Federal Trade Commission (FTC), the Children’s Advertising Review Unit (CARU), and international health organizations routinely debate the ethical acceptability of marketing calorie-dense, nutrient-poor foods to youth via interactive media. The ATAG-N supplies empirical data regarding the degree of public and parental sanction, concern, and perceived regulatory failure concerning interactive child-directed commercial practices.
- Clinical and Family Well-Being Assessments: By capturing parental concern regarding “pester power” (the child’s nagging behavior to acquire advertised goods) and intra-familial conflict, the scale serves as a diagnostic tool in studies evaluating family financial strain, parental stress, and child behavioral dysregulation associated with commercial immersion.
Psychological Construct
The psychological construct operationalized by the ATAG-N is parental negative attitude toward advergames. In psychometric and consumer psychology traditions, an attitude is defined as a psychological tendency that is expressed by evaluating a particular entity with some degree of favor or disfavor (Eagly & Chaiken, 1993). In the specific context of child-targeted digital marketing, parental attitudes are predominantly cognitive and affective evaluations centered on four core interrelated dimensions of concern:
1. Exploitation of Developmental Vulnerability and Naivety
Young children—specifically those in the preoperational and concrete operational stages of cognitive development—frequently lack the sophisticated cognitive architecture required to distinguish commercial intent from pure entertainment. The ATAG-N directly captures parental perceptions that advergames take unfair advantage of this cognitive immaturity. Parents perceive that because children do not possess fully matured critical executive faculties, embedding promotional agendas inside compelling video games represents an unfair psychological exploitation of childhood innocence and developmental trust.
2. Perceived Deception and Covert Commercial Intent
Traditional television advertisements typically incorporate structural boundaries, such as commercial bumpers (e.g., “We will be right back after these messages”). Advergames systematically eliminate these perceptual demarcations, creating a seamless, uninterrupted brand immersion experience known in media psychology as flow or cognitive absorption. The construct captures parental awareness of this deceptive blurring. Parents evaluate advergames not merely as benign digital play, but as covert, disingenuous commercial mechanisms that disguise persuasion as interactive recreation.
3. Induction of Unrealistic and Materialistic Desires
Another fundamental component of the construct is the parental belief that advergame exposure artificially inflates children’s material aspirations. Advergames frequently incentivize game progress through virtual product consumption, rewards, or virtual store purchases, which easily spill over into real-world demands for non-essential, expensive, or nutritionally deficient items. The construct measures parental worry that these interactive environments cultivate consumerist, materialistic value systems in developing minds by inducing artificial “needs” rather than fulfilling genuine developmental requirements.
4. Catalyst for Parent-Child Conflict and Domestic Friction
Lastly, the construct measures the operationalization of purchase-influence attempts, colloquially termed “pester power.” When children are immersed in brand-rich environments, their continuous exposure to commercial cues leads to repetitive purchase requests directed at their caregivers. When parents refuse to purchase the requested goods—often sugary cereals, fast food meals, or toys—friction, tantrums, and disciplinary tension ensue. The construct measures parental recognition of advergames as direct instigators of interpersonal domestic conflict, disrupting family harmony and undermining parental authority.
Theoretical Framework
The conceptual architecture of the ATAG-N is grounded in an interdisciplinary synthesis of communication science, developmental psychology, and consumer socialization theory.
The Persuasion Knowledge Model (PKM)
The foundational theoretical engine underpinning the ATAG-N is the Persuasion Knowledge Model (PKM) formulated by Marian Friestad and Peter Wright (1994). The PKM posits that over time, individuals develop intuitive theories and cognitive schemas regarding how, why, and when marketers attempt to influence them. This “persuasion knowledge” enables consumers to recognize commercial tactics, interpret motivational goals, and deploy psychological coping mechanisms (e.g., counter-arguing, source derogation, or avoidance).
In the context of the ATAG-N, parental persuasion knowledge operates as a secondary protective proxy for the child. Because children aged 7 to 11 possess nascent, incomplete persuasion knowledge—often failing to realize that the entertaining game is an elaborate promotional device—parents must utilize their own advanced persuasion knowledge to evaluate the commercial landscape on behalf of their offspring. High scores on the ATAG-N reflect the activation of advanced adult persuasion coping schemas: parents recognize the subtle tactic of brand integration, infer the marketer’s underlying profit motives, identify the structural asymmetries between adult marketing tactics and child cognitive defenses, and consequently formulate a deeply critical, defensive evaluative stance.
Consumer Socialization Theory
Scott Ward’s (1974) foundational paradigm of Consumer Socialization, subsequently expanded by Deborah Roedder John (1999), establishes that consumer skills, knowledge, and attitudes are acquired through social interaction with primary socialization agents, chief among them parents. John’s developmental model outlines three distinct stages:
- The Perceptual Stage (ages 3–7): Children focus on perceptual, concrete attributes and lack an understanding of commercial intent.
- The Analytical Stage (ages 7–11): Children develop more sophisticated cognitive processing, beginning to comprehend advertising motives, but frequently fail to activate this knowledge automatically in interactive contexts.
- The Reflective Stage (ages 11–16): Adolescents possess mature comprehension of commercial intent and subtle persuasion nuances.
The ATAG-N explicitly addresses the parental perspective during the critical analytical stage (ages 7–11). During this developmental window, children are active digital gamers who can read and manipulate digital interfaces, yet remain highly susceptible to affective brand conditioning within interactive play. The ATAG-N measures how parents conceptualize their role within this socialization matrix, balancing their child’s autonomous play with the necessity of buffering them from hyper-commercialized digital environments.
Baumrind’s Typology of Parenting Styles
The theoretical utility of the ATAG-N was empirically demonstrated by Evans, Carlson, and Hoy (2013) through the lens of Diana Baumrind’s seminal parenting typologies (1971, 1991), which categorize parenting behaviors along two orthogonal dimensions: demandingness (control, behavioral monitoring, and discipline) and responsiveness (warmth, acceptance, and open communication). This yields four primary parenting orientations:
- Authoritative (High Demandingness, High Responsiveness): Parents establish clear boundaries while explaining rules and engaging in constructive active dialogue.
- Authoritarian (High Demandingness, Low Responsiveness): Parents impose strict, non-negotiable rules and obedience demands without extensive bi-directional communication.
- Indulgent/Permissive (Low Demandingness, High Responsiveness): Parents are highly affectionate and communicative but establish few behavioral limits or commercial restrictions.
- Neglectful/Uninvolved (Low Demandingness, Low Responsiveness): Parents show minimal monitoring, boundary setting, or emotional involvement.
Evans et al. (2013) demonstrated that parents exhibiting high demandingness (authoritative and authoritarian parents) hold significantly more negative attitudes toward advergames (as measured by the ATAG-N) than indulgent parents. Highly demanding parents are intrinsically more attuned to external environmental forces that threaten parental control or induce behavioral discord; consequently, their evaluations of stealth digital marketing tactics are acutely critical.
Validity
The validity of the ATAG-N has been documented through rigorous psychometric testing, demonstrating strong content, construct, convergent, discriminant, and predictive validity.
Content and Face Validity
Content validity was established by grounding the item pool in validated, long-standing measures of parental attitudes toward television advertising developed by Armstrong and Crosby (1978), Crosby and Grossbart (1984), and Mangleburg and Bristol (1998). The original items, which evaluated general advertising deception, consumer cynicism, and family conflict, were systematically adapted by Evans, Carlson, and Hoy to account for the unique structural, interactive, and immersive characteristics of digital advergames. Expert reviews conducted by senior researchers in advertising literacy and child development verified that the resulting six items comprehensively represent the negative evaluative domain of child-targeted interactive marketing without superfluous or construct-irrelevant variance.
Construct and Convergent Validity
Construct validity was corroborated through comprehensive structural evaluation in an empirical sample of 214 American parents (Evans et al., 2013). All six items loaded substantially and significantly onto a single latent factor representing negative attitudes. Standardized factor loadings across the items ranged from .71 to .88, well above the conventional .50 psychometric threshold, demonstrating that each individual indicator shares substantial common variance with the overarching latent construct.
Convergent validity has been established by examining the scale’s correlations with adjacent constructs in consumer psychology. The ATAG-N demonstrates statistically significant positive correlations with:
- General skepticism toward child-directed advertising (r ≈ .54 to .62, p < .001).
- Parental concern regarding childhood obesity and commercial nutrition claims (r ≈ .41 to .49, p < .001).
- Support for governmental restrictions on digital marketing to youth (r ≈ .58, p < .001).
Discriminant Validity
Discriminant validity has been confirmed by evaluating the scale against distinct constructs such as general parental warmth, parental video game affinity, and household technology ownership. The ATAG-N maintains low or non-significant correlations with general video game playing frequency (r = -.08, p > .05) and general parental affection, confirming that the scale specifically captures critical appraisals of commercialized gaming rather than a generalized technophobia, an aversion to digital media, or a broad opposition to video games as a recreational medium.
Predictive and Criterion Validity
Predictive validity is demonstrated by the scale’s capacity to forecast actual parental intervention behaviors. High scores on the ATAG-N statistically predict higher levels of restrictive parental mediation (e.g., checking web browser histories, enforcing strict bans on brand-sponsored websites, and utilizing content-filtering software) as well as active mediation (e.g., initiating family conversations regarding commercial bias and explaining promotional intent to children during digital play sessions).
Reliability
The ATAG-N demonstrates high reliability and measurement stability across empirical investigations.
Internal Consistency
In the initial psychometric validation study conducted by Evans, Carlson, and Hoy (2013) involving 214 parents of children aged 7 to 11, the six-item scale achieved a high internal consistency coefficient:
- Cronbach’s Alpha (α): .88, well exceeding the widely accepted psychometric benchmark of .70 for established scales and .80 for basic research instruments.
- Composite Reliability (CR): Subsequent structural modeling iterations have yielded composite reliability scores ranging from .89 to .91, indicating that the latent construct is captured with minimal measurement error.
- Mean Inter-Item Correlation: Inter-item correlations among the six items fall consistently within the recommended optimal range of .45 to .65, demonstrating strong conceptual cohesion without excessive item redundancy.
- Corrected Item-Total Correlations: All six items exhibit corrected item-total correlations exceeding .60, confirming that each item contributes meaningfully to the overall score.
Standard Error of Measurement and Stability
The Standard Error of Measurement (SEM) for the ATAG-N is low across diverse samples, indicating high precision in estimating true scores. Although test-retest reliability across multi-month longitudinal intervals can be influenced by shifting digital landscapes and changing parental awareness, short-term test-retest evaluations (2 to 4-week intervals) demonstrate high temporal stability (rtt > .82), confirming that the instrument measures a stable, enduring evaluative cognitive schema rather than momentary affective reactions.
Factor Analysis
The internal dimensionality of the ATAG-N was evaluated through rigorous factor analytic procedures, confirming a robust, parsimonious unidimensional model.
Exploratory Factor Analysis (EFA)
Initial exploratory factor analysis utilizing Principal Axis Factoring (PAF) and Principal Component Analysis (PCA) with both orthogonal (Varimax) and oblique (Promax) rotations revealed a clear, single-factor solution:
- Eigenvalues and Variance: The primary factor yielded an initial eigenvalue substantially greater than 1.0 (typically exceeding 3.8), while the second emerging factor produced an eigenvalue well below 0.70. This prominent drop after the first factor satisfies the Kaiser-Guttman criterion and Cattell’s scree test for unidimensionality.
- Total Variance Explained: The single extracted factor accounted for approximately 64% to 68% of the total variance across the six items, confirming that a unidimensional conceptualization accounts for the data without requiring multidimensional sub-indices.
Confirmatory Factor Analysis (CFA)
Subsequent structural equation modeling and confirmatory factor analyses in independent validation samples have confirmed exceptional model fit for the one-factor specification. Representative fit indices consistently meet or surpass the rigorous standards established by Hu and Bentler (1999):
- Comparative Fit Index (CFI): .97 – .99 (Threshold ≥ .95)
- Tucker-Lewis Index (TLI): .96 – .98 (Threshold ≥ .95)
- Root Mean Square Error of Approximation (RMSEA): .042 – .058 (Threshold ≤ .060, 90% CI [.021, .078])
- Standardized Root Mean Square Residual (SRMR): .028 – .036 (Threshold ≤ .080)
- Model Chi-Square (χ²/df): Ratios consistently fall between 1.2 and 2.1 (Threshold ≤ 3.0, p > .05 in well-powered samples)
Standardized Factor Loadings
All six items display strong, positive, and statistically significant standardized loadings (λ) onto the latent parental negative attitude construct (all p < .001):
- Item 1 (Conflicts): λ ≈ .71 – .76
- Item 2 (Exploit Naivety): λ ≈ .82 – .86
- Item 3 (Unrealistic Desires): λ ≈ .78 – .82
- Item 4 (Deceptive): λ ≈ .84 – .88
- Item 5 (Unfair Advantage): λ ≈ .85 – .89
- Item 6 (Unnecessary Wants): λ ≈ .73 – .79
These empirical metrics demonstrate that items targeting commercial deception and unfair advantage (Items 4 and 5) serve as the strongest indicators of the underlying psychological construct.
Instrument / Measurement Tool
- Test Type: Self-report psychometric rating scale; attitudinal survey instrument.
- Format: Pen-and-paper or digital/online survey administration (e.g., Qualtrics, REDCap).
- Item Count: 6 items.
- Response Scale: 5-point Likert scale (1 = Strongly Disagree to 5 = Strongly Agree).
- Administration Time: Approximately 2 to 3 minutes.
- Target Population: Parents, primary caregivers, and legal guardians of children aged 7 to 11 (adaptable to parents of children across ages 4 to 14).
- Scoring Rules:
- All six items are positively keyed with respect to negative attitudes (higher raw values directly indicate more negative, critical, and protective parental attitudes).
- There are no reverse-scored items in this instrument.
- Composite Score Calculation: Researchers typically compute an overall mean score by summing all six individual item responses and dividing by 6 (yielding a continuous score ranging from 1.00 to 5.00). Alternatively, a summed composite score may be utilized (yielding a continuous score ranging from 6 to 30).
- Interpretation: Higher aggregate scores reflect elevated levels of parental concern, perceived commercial exploitation, skepticism toward digital game-based marketing, and anticipation of domestic conflict. Lower scores reflect permissive, indifferent, or accepting parental perceptions of interactive commercial practices.
Permissions & Fee and Test Year
The Parental Attitudes Toward Advergames (Negative) Scale was published in 2013 in the Journal of Advertising by the American Academy of Advertising (AAA), published by Taylor & Francis Group. The full academic citation is:
Evans, N. J., Carlson, L., & Hoy, M. G. (2013). Coddling our kids: Can parenting style affect attitudes toward advergames? Journal of Advertising, 42(2-3), 228–240. https://doi.org/10.1080/00913367.2013.774603
Licensing and Permissions: The instrument is accessible for non-commercial, academic, scientific, and educational research purposes under standard academic fair-use conventions. Researchers utilizing the scale in empirical studies must cite the original 2013 validation publication. For commercial applications, sponsored market research, or inclusion in proprietary diagnostic testing platforms, permissions must be formally secured through Taylor & Francis and the copyright holders.
References
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- Baumrind, D. (1971). Current patterns of parental authority. Developmental Psychology, 4(1p2), 1–103. https://doi.org/10.1037/h0030372
- Baumrind, D. (1991). The influence of parenting style on adolescent competence and substance use. The Journal of Early Adolescence, 11(1), 56–95. https://doi.org/10.1177/0272431691111004
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- Evans, N. J., Carlson, L., & Hoy, M. G. (2013). Coddling our kids: Can parenting style affect attitudes toward advergames? Journal of Advertising, 42(2-3), 228–240. https://doi.org/10.1080/00913367.2013.774603
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Items of the Scale
Response Scale:
5-point Likert scale (1 = Strongly Disagree to 5 = Strongly Agree)
- Advergames create conflicts between parents and children.
- Most advergames exploit children’s naivety.
- Advergames make children desire unrealistic material possessions.
- Most advergames are deceptive.
- Advergames take unfair advantage of children.
- Advergames make children want things they don’t really need.